Spline IK with copy rotation controlled by a ik armature seems unstable - Animation and Rigging - Blender Artists Community
![Spline IK won't follow global armature control. Translation works fine, but rotation is a mess and I can't quite figure out why. : r/blenderhelp Spline IK won't follow global armature control. Translation works fine, but rotation is a mess and I can't quite figure out why. : r/blenderhelp](https://external-preview.redd.it/MIF3vqxzI9NPvDN1cg0_A78pkj9PaJ1nxAxW6drvXsY.png?format=pjpg&auto=webp&s=78f9f529fb5cc365f40b8f34a1fa7f81f04f9185)
Spline IK won't follow global armature control. Translation works fine, but rotation is a mess and I can't quite figure out why. : r/blenderhelp
![Major bone distortion when exporting with Spline IK bone constraint. · Issue #1683 · KhronosGroup/glTF-Blender-IO · GitHub Major bone distortion when exporting with Spline IK bone constraint. · Issue #1683 · KhronosGroup/glTF-Blender-IO · GitHub](https://user-images.githubusercontent.com/7751182/179174476-ba2a26f3-772a-4e6e-802f-2c5fe2e5a63a.png)