Anyone here uses Zbrush+blender Workflow. whenever i use scalemaster in zbrush to turn my sculpt into millimeters..after importing it in blender..the scale is huge! its like zbrush is not exporting scale. :
hello ! After redo my uv's, I have the same issue, so I check my uv's after exporting them from zbrush to blender and it's looks like the face uv's as been
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